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Sprite Packer TightPackerPolicy places sprites into other sprites with a...
1. Open the attached project2. Open the Sprite Packer window3. Select 'TightPackerPolicy' and then 'Pack' Result: Some sprites are p... Read more
Mask is not anti-aliased, contains visible jagged edges
Steps to reproduce:1. open attached project2. press play (optional, but center camera) Red - maskWhite - image Expected: both mask a... Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes- open the Lightning scene and notice it's too bright *Note:Regression from 5.3.4. Read more
UI image ignores RectTransform.anchoredPosition when resizing Transform
Reproduction steps: (see video)1. Open the attached project2. Open the available scene3. Attempt to resize the button in the canvas ... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more
Text which should be inside Scrollbar appears above rather than inside
Steps to reproduce : 1) Download attached project "Test Project 3.zip" and open in Unity.2) Open scene "scene".3) Check Game tab. No... Read more
[iOS] Animating Alpha component of UI Text with Shadow and Outline hogs ...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
[UI] Image with Horizontal Layout Group does not look at the scale of ch...
Steps to reproduce:1. Open attached project "UIScale.zip"2. Open "scene" scene3. Select "Canvas/Container/Border/Text" in Hierarchy4... Read more
[UI] Unable to interact with UI that is at the very bottom of the game view
Simpler repro:- open GameViewClickEvent.zip- play the scene- try to click on the cube or the button - both should log an incrementin... Read more
[iOS] Can't input some Japanese characters
Reproduction Steps:1. Open User's project2. Build to iOS device3. Tap input field4. Select Japanese keyboard5. Enter "h o s i" and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS