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Won't Fix

Votes

2

Found in

5.3.5p2

Issue ID

805987

Regression

No

[UI] Image with Horizontal Layout Group does not look at the scale of child object and doesn't scale right

UI

-

Steps to reproduce:
1. Open attached project "UIScale.zip"
2. Open "scene" scene
3. Select "Canvas/Container/Border/Text" in Hierarchy
4. Try to change the scale of Text
5. Notice how border doesn't scale with Text and draws border as if the text scale was 1 ("UI.gif" attached)

Expected behavior: border scales with Text.text no matter what scale Text is

Reproduced with: 5.3.0f4, 5.3.5f1, 5.4.0b21

Comments (2)

  1. enchiridion

    Feb 02, 2017 14:56

    This is a problem especially with Bitmap fonts, which do not use Font Size, but scale instead. However if you scale the Bitmap font, like @jasonmcintosh says, the LayoutGroups will use the text at scale (1,1,1) which causes empty space around the text.

  2. jasonMcintosh

    Nov 04, 2016 23:02

    Something similar happens with images/sprites in a HorizontalLayoutGroup.

    Size in the layout will use the source texture dimensions, not the dimensions of the image in the layout group. If you scale the image down, the width will remain the same, which creates empty space around the image.

    Unity 5.3.6p4.

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