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"NullReferenceException" error is thrown when entering the Play Mode wit...
How to reproduce:1. Create a new Unity project2. In the Scene add "Canvas" (GameObject->UI->Canvas)3. Open the Inspector (Wind... Read more
IEndDragHandler.OnEndDrag is not called when quickly pressing after a dr...
Reproduction steps:1. Open the attached “EndDrag.zip“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mous... Read more
Large-ish float error margins when using the Rect Tool to rotate a 3D Ob...
Steps to reproduce:1. Open the attached project2. Switch to the Rect Transform tool3. Select the Cube in Scenes/SampleScene.unity4. ... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
UI Components OnCursorEnter state is ended when hovering cursor over sma...
How to reproduce:1. Open the attached project "1427736_case.zip"2. Open the "SampleScene" scene and press Play3. Hover the mouse cur... Read more
On Value Changed event of Scroll Rect is triggered when parent position ...
Reproduction steps:1. Open the user's attached project "ScrollRectBugReport.zip"2. Open "SampleScene" from the Project window3. Ente... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more
OnClick event can use private method when that method is assigned before...
Reproduction steps:1. Open the attached project "BugRepro.zip"2. Open "SmpleScene" Scene3. Enter Play mode and click on the button i... Read more
[MacOS] Anchored button is not working when making windowed Player wider
How to reproduce:1. Build And Run the “UI_Resize_Window.zip“ project2. Make the Player window wider and press the “Anchored“ button3... Read more
Button is getting a "hover" state if the cursor is near when the Player ...
How to reproduce:1. Build And Run the “Qweasd.zip” project2. Move the cursor near the top right towards the “Button” button3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS