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[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click ... Read more
[TextMeshPro] Written text in Input Field gets deleted when inserting te...
How to reproduce:1. Build And Run the user’s attached “TMProValidationIssue.zip” project on a mobile device2. Focus input field and ... Read more
Width, Height and Scale of a Prefab are zeroed when updating to Unity 20...
Reproduction steps:1. Open the 'UnityRectBug' project with Unity 2022.1.0a52. Open the 'SampleScene'3. Open the 'UIRoot' prefab in t... Read more
Tiling and Offset values have no influnce on the image when using a Mate...
How to reproduce:1. Open the user's attached "TESTOFFSET" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Imag... Read more
Graphic Raycaster stops hitting GameObjects when opening a selection win...
How to reproduce:1. Open the attached "1290074_repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Hierarch... Read more
Some UI Component properties do not show that they were modified when th...
How to reproduce:1. Open the user's attached "LayoutGroupPrefabBug" project2. Open the Scene named "Scene"3. Select the "Panel" Game... Read more
UI component's reference gets copied when copying it to another GameObject
How to reproduce:1. Create a new project2. Create 2 buttons in the scene3. Remove Button component in the second Button4. Copy Butto... Read more
Graphic.Raycast is able to use Destroyed UI object, resulting in an error
Reproduction steps:1. Open user's attached project "Test.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click on whi... Read more
GameObject with Aspect Ratio Fitter Component is anchored to the bottom ...
How to reproduce:1. Open the user's attached "AspectRatioFitterBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode Exp... Read more
Prefab Canvas Component corrupts GameObject rendering when "UI Environme...
How to reproduce:1. Open the “UI_Environment_Bug” project2. Set the “UI Environment” field to “SampleScene” (Edit > Project Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS