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Crash on UI::CanvasManager::ProfilerRenderBatch when clicking on Canvas ...
How to reproduce: 1. Open the attached "CanvasRepro" project and "1" scene 2. Enter playmode 3. Go to Window --> Profiler and scroll... Read more
[UI] Panel is centered when Canvas Render Mode is set to Screen Space - ...
Reproduction steps: 1. Open the attached '960206_UIScreenSpaceCamera' Unity project. 2. Open and play the 'Main' scene. - Notice, t... Read more
TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce: 1. Open my attached project 2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being mas... Read more
Canvas size depends on the latest active game view aspect ratio for all...
To reproduce: 1. Open attached project 2. Switch between game view tabs with different aspect ratios Expected vs actual: canvas siz... Read more
Sprite visuals are missing when changing Wrap mode of sprite back and forth
To reproduce: 1. Open project attached 2. In Project window, select TestSprite3 3. In Inspector window, make sure change sprite's Wr... Read more
[UI] ScrollView's Scrollbar handle broken with inactive gameobject as Vi...
To reproduce: 1. Open attached Unity project "UI-BUG-5.zip" 2. Open "test" scene 3. In the Hierarchy, locate "Scroll View Broken" sc... Read more
RectTransform.sizeDelta resets prefab with RectTransform position if was...
To reproduce: 1. Open project 2. Play scene 3. Press button 'A', notice that emoji is added to right upper corner of white rectangle... Read more
Sliced sprite is stretched when adding it to the scene
To reproduce: 1. Open my attached project 2. Witness two sets of sprites - both have one sliced and one simple sprite 3. Optional: t... Read more
Tangent data of UI vertex changes every time when changing the scale of ...
To reproduce: 1. Open the project, attached by the user (UICustomData.zip) 2. Open the "MyText" scene 3. Enter Play mode 4. Press t... Read more
RectTrasform's bounding box does not update when rotating UI elements
To reproduce: 1. Open user's project 2. In Hierarchy window, find Image game object with RectMask2D 3. Press T to check RectTransfor... Read more
All about bugs
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Latest issues
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