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Renamed Substances are not re-selected
After renaming a substance material, the renamed asset is not re-selected. This does not match behaviour for other assets within the... Read more
[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...
Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project - Select the substance asset and in the inspector choose Bake and discard substance and... Read more
[Substance] ProceduralMaterial.isProcessing always returns true when clo...
ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduce... Read more
Material substance is still present in the built application with Load B...
Steps to reproduce: 1. Open attached project 2. Open 'Isaac_SubstanceTest' scene 3. Make sure 'sphere' material has Load Behaviour ... Read more
[OSX] Crash in SubstanceImporter::GenerateAssetData when importing assets
To reproduce: 1. Open attached project 2. Editor crashes Reproducible with 5.4.0a4, 5.3.0f4, 5.2.3p2 Regression from 5.1.4f1 Only... Read more
[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...
Steps to reproduce: 1. Open the attached project on a Mac 2. Select the 'Grass' substance located in Assets/Textures/Environment 3.... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce: 1. Create a new project and import the plugin "Substance in Unity" from the Asset Store 2. Import folder "Graphics... Read more
[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it c... Read more
[Substances] [WebGL] Editor Rendering not matching the Rendering of WebG...
To reproduce: 1) Download attached project 2) Before opening it, shorten the path a bit or otherwise build process will fail as it w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player