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Unity crashes during EmitterStoreData process when a Particle System is ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more
[Simulate] Pausing a particle system with a disabled child system preven...
Repro steps: 1. Open Scene1 from attached project. 2. Select ParticleSystem from the Hierarchy 3. In the Scene view, press Simulate ... Read more
Particle system doesn't work properly with rigidbody2D component
To reproduce: 1. Open attached project (Particle Emission By Distance 5.4.1.zip) 2. Open it with Unity 3. Run main scene. 4. Notice ... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce: 1. Download attached project 2. Open it with Unity 5.4.1 3. See that 'Footprints' gameobject emission type is set ... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce: 1. Open attached file 2. Open scene "demo_beams" 3. Move particle system "FireTrail" by grabbing and dragging ar... Read more
Unity crashes after pasting ParticleSystem parent values to subemitter
How to reproduce: 1. Create a new project 2. Create particle system in the hierarchy 3. Enable Sub Emitters 4. Expand it and click o... Read more
Particle System scale is not applied to the Shape Module of sub emitter ...
How to reproduce: 1. Open the attached project 2. Open ShapeModuleScale scene 3. Select particles in the hierarchy so they start sim... Read more
[Trail Renderer] visual artifacts when manually enabled during Play mode
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more
External forces module causes crash in Transform::SetLocalScaleWithoutNo...
Using External Forces module in particle system causes crash ========== OUTPUTING STACK TRACE ================== 0x0139D7AF (Buil... Read more
[LineRenderer] Shift-selecting multiple line renderers with different te...
Repro steps: 1. Open TrailLineRenderer scene from attached project. 2. Select one one of the line renderers using the ball material ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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