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[Shaders][GLSL ES2] Shader compiler emits "switch"
Repro steps: 1. Downlaod this project 2. Load it up in Unity Editor 2019.1.0a11 3. Open Package Manager Window and notice that you c... Read more
Exceeding the number of shader keywords flood the console with Allocatio...
How to reproduce: 1. Open the attached project named "Case_1232610" 2. Observe the Console window if no errors are thrown re-import ... Read more
Unresponsive Editor caused by Shader Compilation
Steps: 1. Open repro project 2. Open the shader and uncomment the lines #define foo bar.foo foo; 3. Save the... Read more
Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project 2. Ensure graphics API is OpenGLCore or DX12 3. See console for the error Expected result: Unity should no... Read more
Compute shader error crashes Unity shader compiler
How to reproduce: 1. Open the "Compiler Crash.zip" project 2. Check the console for errors Actual result: Compiler crashes. Reprod... Read more
UNITY_VERSION Shader Macro returns wrong value for two-digit minor versi...
How to reproduce: 1. Open attached project with Unity 2018.2.20f1 2. Reimport UnityVersionTest.shader. It checks the current Unity v... Read more
[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...
To reproduce: 1. Open project attached 2. Enter Play mode 3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any ... Read more
[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...
Steps to reproduce: 1. Open the attached Project "OpenGL_SV_InsideTessFactor" 2. Open "Test" Scene 3. Enter the Play Mode to trigg... Read more
[Android] Tessellation shader does not work on an android device when AP...
To reproduce: 1. Open attached project 2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3) 3.... Read more
An internal error is thrown when using CBUFFER in a custom Shader
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Leaves" Shader Asset 3. Observe the Console Win... Read more
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