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Graphics.DrawMeshInstanced doesn't work correctly with surface shader
When it's time to do the additive light pass in forward, the GPU instanced meshes don't receive the additional light passes if there... Read more
Using GrabPass in Forward rendering path + HDR causes the texture to be ...
Steps to reproduce: 1. Download and open attached project "GrabOffset.zip" 2. Open scene GrabPassBug 3. Select camera from hierarchy... Read more
#pragma target in some shader does not work
Setting pragma target does not seem to affect certain shaders. Repro steps: 1. Open TestScene from the attached project. 2. Open th... Read more
Surface shaders: "Invalid subscript x" error when Input structs contains...
Since 5.3 there's a surface shader compilation error if Input struct contains non-float/vector members. Workaround: for members that... Read more
Shader with LIGHTMAP_ON keyword doesn't receive shadows on player
To reproduce: 1) Open attached project and scene 2) Play it to see expected result 3) Build and run Notice a different result Compa... Read more
Missing vertex function overload when using tesselation function in Surf...
When using a tessellation function, surface shaders will not allow the override of the custom vertex function which provides support... Read more
Always included shader UI/Default Font no longer needed
How to reproduce: 1. Create a new project. 2. Look at the list of Always Included Shaders (Edit -> Project Settings -> Graphics) 3. ... Read more
[Shaders][5.4 regression] UnityCg.cginc - _Object2World compile error (s...
_Object2World compile error in Unity-chan models pack. 5.3 works, 5.4 does not. Read more
[ShaderCompiler]Editor crashes when closing if the shader compiler crash...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Open 'DynamicIndexing.shader' file in shader... Read more
DirectX 9 & 11 w/ forward render path flips game view when using shader
Steps to reproduce: 1. Download and open attached project "case_760196-ClickBait.zip" 2. Open game view 3. Switch API to either D3D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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