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"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce: 1. Open project "NormcoreAssemblyUpgrade.zip" 2. Go to Assets>Plugins 3. Select a Plugin and right click>Reimport ... Read more
"Assertion failed" error is thrown when multiple fields are structs that...
How to reproduce: 1. Open the attached project (UserProject.zip) 2. Open scene Scenes/Create 3. Press the Play button 4. Observe the... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Build and ... Read more
Crash on __pthread_kill when running a build with prefab.save_point errors
How to reproduce: 1. Open the user's project 2. File -> Core - Build for Current Platform 3. File -> Build and Run 4. Observe crash ... Read more
InspectorNameAttribute is not used when using SerializedProperty.enumDis...
How to reproduce: 1. Open the attached project (EnumerationTest.zip) 2. Open scene Scenes/SampleScene 3. Press the Play button and o... Read more
[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...
Reproduction steps: 1. Open the attached user's project "HashSerialization.zip" 2. Inspect the "SampleScene" with a Text Editor Exp... Read more
[SERIALISATION] Going into play mode does not deserialize the object pro...
When going into play mode, a Prefab with the attached MonoBehaviour with an override on the string value for the objectValue will n... Read more
Enum serialized properties are instantiated as integer serialized proper...
How to reproduce: 1. Open project "TypeIsNotEnum.zip" 2. In the Project window right-click Create>Grading>Rubric 3. In the Inspector... Read more
FormerlySerializeAs attribute doesn't work in Player Build when used in ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
Declared default values of a class are ignored when declaring it in anot...
How to reproduce: 1. Open the user's attached "2021 Empty" project 2. Open the "Test" Scene 3. Select the "Main Camera" GameObject i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard