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Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...
To reproduce:1. Open user's attached project ("Prefab Editing Test")2. Select "Test Prefab" in Hierarchy window and enter prefab mod... Read more
Build fails using IncrementalCompiler with "The type 'Enum (or 'Object')...
Reproduction steps:1. Open the attached project.2. Set platform to iOS, Android or WebGL.3. Build the project. Actual behavior.- Bui... Read more
Assembly Definition file icon changes to generic text after file creation
When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. To... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more
Editor crashes executing IJobParallelFor when starting play mode for the...
Steps to reproduce:1. Download 991522_repro and open "test" scene2. Enter play mode3. Exit play mode4. Enter play mode Results: Edit... Read more
BackgroundWorker's completion callback doesn't get called at the end of ...
To reproduce:1) Create new project2) Create and open new C# script3) Add this function to it (and necessary using's): [UnityEditor.M... Read more
[scripting, patch] Boo.Lang reference missing from generated csproj
Reproduction steps:1. Create new Unity project2. Download the repository and add to Assets3. Re-import the assets4. Open script with... Read more
Prefab in subscene does not update after component script changes
Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce:1. Open attached project "754243.zip"2. In Project window, open "Test.cs" script3. Uncomment and save the code4. Se... Read more
Editor crash when size of the List was set to 0 in the instance of a pre...
How to reproduce:1. Open attached project "subclass selector.zip"2. Open "non-zerosizeList" scene3. Set "Foo List" size value in "Fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state