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Duplicate

Votes

0

Found in

6000.0.23f1

6000.1.0a7

Issue ID

UUM-85042

Regression

Yes

[URP] Post-effects using UnsafePass in RenderGraph will stop working when "Anti Aliasing (MSAA)" is enabled

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/SampleScene” Scene
3. Select the “Scenes/PC_RPAsset” Asset in the Project window
4. Set “Anti Aliasing (MSAA)” option under “Quality” to anything other than “Disabled” in the Inspector window
5. Observe the Game View

Expected result: The “Blur” post-processing effect works
Actual result: The “Blur” post-processing effect stops working

Reproducible with: 6000.0.23f1
Not reproducible with: 2021.3.45f1, 2022.3.51f1

Reproducible on: Windows 10
Not reproducible on: macOS 14.6.1 (Intel), Ubuntu 24.04

Note:
- Only reproduces with DirectX11 and DirectX12 Graphics API

  1. Resolution Note:

    Closing this ticket as this is a duplicate of another public bug ticket which has been addressed already. Our team has verified that the bug is not reproducible anymore with Unity 6000.0.29f1, but please let us know if you can still reproduce it on your side. Thank you.
    Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-72239

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