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Duplicate
Votes
0
Found in
6000.0.23f1
6000.1.0a7
Issue ID
UUM-85042
Regression
Yes
[URP] Post-effects using UnsafePass in RenderGraph will stop working when "Anti Aliasing (MSAA)" is enabled
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/SampleScene” Scene
3. Select the “Scenes/PC_RPAsset” Asset in the Project window
4. Set “Anti Aliasing (MSAA)” option under “Quality” to anything other than “Disabled” in the Inspector window
5. Observe the Game View
Expected result: The “Blur” post-processing effect works
Actual result: The “Blur” post-processing effect stops working
Reproducible with: 6000.0.23f1
Not reproducible with: 2021.3.45f1, 2022.3.51f1
Reproducible on: Windows 10
Not reproducible on: macOS 14.6.1 (Intel), Ubuntu 24.04
Note:
- Only reproduces with DirectX11 and DirectX12 Graphics API
-
Resolution Note:
Closing this ticket as this is a duplicate of another public bug ticket which has been addressed already. Our team has verified that the bug is not reproducible anymore with Unity 6000.0.29f1, but please let us know if you can still reproduce it on your side. Thank you.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-72239
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This is a duplicate of issue #UUM-72239