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0
votes
Fixed

'ThreadAbortException' is thrown when creating a C# script before the Ed...

Scripting

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Jan 28, 2022

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Version/s: 2021.2.0a19, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps: 1. Create a new Unity project 2. Create a new C# Script 3. Create another new C# Script before the Editor starts... Read more

0
votes
By Design

The wrong variable value is used when accessing it from a method which i...

Scripting

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Feb 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project "1318169.zip" 2. Enter Play mode and notice the values logged in the c... Read more

0
votes
Fixed

Null value is returned when calling MonoScript.FromScriptableObject()

Scripting

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Jul 31, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Landing 3. Find the "Buttons" object in the Hierarchy win... Read more

1
votes
Duplicate

AssemblyUpdater fails if Unity editor has spaces in its path

Scripting

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Dec 15, 2021

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Version/s: 2021.2.7f1, 2022.1.0a14

Reproduction steps: 1. Create a new project 2. Import the asset from the Asset Store (link provided in description) 3. Observe the c... Read more

2
votes
Fixed

"Opened" event of a WebSocket4Net.WebSocket does not get called when ope...

Scripting

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Jun 04, 2018

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Version/s: 2018.1.4f1, 2018.2.0b4, 2018.2.0b6

How to reproduce: 1. Open the "SampleScene" scene in the attached project 2. Enter the Play mode Expected result: In the Console wi... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

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Jan 19, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached “ReferenceTest.zip” Unity project 2. Open “Main” scene 3. Select “References” object in Hierar... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

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Jan 13, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Create new project in Unity 2. Create new C# script and open it 3. Write into it "PlayerSettings.renderingPat... Read more

0
votes
Duplicate

Editor Crashes while playing if Prefab is not assigned to SpawningPool i...

Scripting

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Jan 22, 2018

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Version/s: 2018.1.0a6, 2018.1.0b4

Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce: 1. Create a new... Read more

0
votes
Third Party Issue

Coroutines fail to catch exceptions that are located in the nested funct...

Scripting

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "1197069_CoroutineException.zip" project 2. Open the "SampleScene" Scene 3. Enter th... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce: 1. Open the "AssemblyTest.zip" project 2. Make sure the "Api Compatibility Level" is set to .Net 2.0 3. Open the g... Read more

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