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PlayerSettings.renderingPath is marked obsolete with incorrect information
Reproduction steps: 1. Create new project in Unity 2. Create new C# script and open it 3. Write into it "PlayerSettings.renderingPat... Read more
Performance issues when quickly changing values of tens of thousands arr...
How to reproduce: 1. Open attached project "Bugs.zip" 2. Open "Sample" scene 3. Select "Freezer 30K" GameObject 4. In the "Freezer" ... Read more
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip) 2. Observe the compilation error in the console Expected:... Read more
Running a Task that derives from a class as generic results in a crash w...
Steps to reproduce: 1. Download and open the attached project 2. Run the provide tests Result: Unity Editor freezes and crashes. R... Read more
Editor crashes when entering Play Mode with a Map Renderer Component fro...
How to reproduce: 1. Open the attached "1282010 repro" project 2. Open the "Test3" Scene from the Assets folder 3. Make sure that bo... Read more
async void Method() => throw new Exception("Error") is thrown every frame
How to reproduce: 1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Cons... Read more
[Scripting/Particles] Gradient Scripting API thread checks have changed ...
Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more
MonoBehaviours with identical names but different Namespaces attached to...
Steps to reproduce: 1. Open attached “ReferenceTest.zip” Unity project 2. Open “Main” scene 3. Select “References” object in Hierar... Read more
maxSpeed and deltaTime for Vector2.SmoothDamp are not optional
To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip) 2. Observe the console 3. Inspect test.cs script Expect... Read more
Error after recompiling: "An assembly with the same name `UnityEngine.UI...
Reproduction steps: 1. Open project attached.(Repro.zip) 2. Open scene "SimpleSample". 3. Press Play. 4. Detect that there is error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player