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''$'' character in project name prevents script upgrading
Repro sptes: -download this project -the script upgrading dialogue will pop up -notice when the project loads that the script will n... Read more
Editor crash when inspecting a SerializedProperty variable while debuggi...
How to reproduce: ("1003457repro.mp4") 1. Open the attached project "1003457crash.zip" 2. Open this script with VS2017: Assets\_Sour... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more
[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs
To reproduce: 1. Open project attached by the user on Mac PC 2. Hit play and notice that correct answer is printed in console by scr... Read more
Error 'use of unassigned variable' is thrown in console only when an u...
Monodevelop and visual studio detect an error, yet Unity ignores it. Steps to reproduce: 1. Open attached project 2. Open "ElseBug.c... Read more
[macOS10.13] MonoDevelop doesn't start
Reproduction steps: 1. Open MonoDevelop. 2. MonoDevelop crashes. Reproduced with: 5.5.4f1, 2017.1.0b9 Note: Crash log attached(4:2... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps: 1. Open attached project "Undo.zip" 2. In Project window, open "Test.cs" 3. Observe line 13 Expected result: Un... Read more
GameObject.AddComponent performance severely degrades in execution time ...
How to reproduce: 1. Open user-submitted project (AddComponentDegradation) 2. Open the Scene 'RuntimeTest' and enter Play Mode, obse... Read more
Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...
How to reproduce: 1. Open given Unity project 2. Enter "Title" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: 2018.2.... Read more
[Regression] NativeArrayOption.None no longer working, compilation error...
How to reproduce: 1. Open new project 2. Write NativeArray in script "NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent, Na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player