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10
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

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Feb 08, 2016

-

Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

0
votes
Fixed

[ManagedPlugins] Crash after recompile when using external dll

Scripting

-

May 07, 2015

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Version/s: 5.0.1f1

To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'. 2. Play scene 'Main'. 3. Edit 'Test.cs' to trigger a recompile ... Read more

0
votes
Won't Fix

Quaternion == fails for zeroed values

Scripting

-

Dec 18, 2018

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Version/s: 2018.3.0a10, 2018.3.0f2

How to reproduce: 1. Open attached project "testfail.zip" 2. Open Test Runner window, and press "Run All" 3. After the test complet... Read more

0
votes
Postponed

Unity Editor crashes when invoking an interface method

Scripting

-

Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Hardcoded Desktop" 3. Hit play Result: crash Note: cr... Read more

1
votes
Fixed

[Scripting] NamespaceParser fails when ScriptableObject class is inside ...

Scripting

-

May 14, 2020

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Version/s: 2020.1.0a7, 2020.1.0b8, 2020.2

How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more

0
votes
Fixed

Scriptable Object loses references when New Sample Tile is created

Scripting

-

Oct 12, 2018

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Version/s: 2018.1.0a1, 2018.3.0b5

How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more

0
votes
Fixed

Crash when IEnumerator returns nothing due to unreachable code

Scripting

-

Oct 19, 2015

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Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "Default" 3. Run it 4. Unity crashes Read more

0
votes
Fixed

Inconsistent data loaded from InitializeOnLoad and InitializeOnLoadMetho...

Scripting

-

Jun 15, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project - When opening the project, this output is printed in the console: OnEnable [Static CTO... Read more

1
votes
Fixed

[Scripting] EditorUtility.CollectDependencies always returns null

Scripting

-

Aug 26, 2019

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Version/s: 2019.3.0a7, 2020.1.0a1

The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more

8
votes
Fixed

Menu.SetChecked state is lost after entering a Play mode in the Editor

Scripting

-

Jun 22, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more

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