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Wrong default value for array elements added in inspector
When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more
[ManagedPlugins] Crash after recompile when using external dll
To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'. 2. Play scene 'Main'. 3. Edit 'Test.cs' to trigger a recompile ... Read more
Quaternion == fails for zeroed values
How to reproduce: 1. Open attached project "testfail.zip" 2. Open Test Runner window, and press "Run All" 3. After the test complet... Read more
Unity Editor crashes when invoking an interface method
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Hardcoded Desktop" 3. Hit play Result: crash Note: cr... Read more
[Scripting] NamespaceParser fails when ScriptableObject class is inside ...
How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more
Scriptable Object loses references when New Sample Tile is created
How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more
Crash when IEnumerator returns nothing due to unreachable code
Steps to reproduce: 1. Open attached project 2. Open scene "Default" 3. Run it 4. Unity crashes Read more
Inconsistent data loaded from InitializeOnLoad and InitializeOnLoadMetho...
How to reproduce: 1. Open attached project - When opening the project, this output is printed in the console: OnEnable [Static CTO... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard