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2
votes
Third Party Issue

[Firebase] Importing package and restarting the Editor generates "Ambigu...

Scripting

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Jun 14, 2021

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Version/s: 2021.2.0a19, 2021.2.0a20

Reproduction steps: 1. Create a new project 2. Download Firebase SDK from https://firebase.google.com/download/unity 3. Extract it a... Read more

1
votes
Fixed

[Scripting] NamespaceParser fails when ScriptableObject class is inside ...

Scripting

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May 14, 2020

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Version/s: 2020.1.0a7, 2020.1.0b8, 2020.2

How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more

0
votes
Fixed

worldPositionStays argument is missing from Unity.Undo.SetTransformParen...

Scripting

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May 13, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

Reproduction steps: 1. Open attached project "Undo.zip" 2. In Project window, open "Test.cs" 3. Observe line 13 Expected result: Un... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

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May 22, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more

0
votes
Fixed

Entering Playmode with Scene Reload disabled crashes when DestroyImmedia...

Scripting

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May 26, 2020

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Version/s: 2019.3, 2019.3.0a1, 2020.1, 2020.2

Repro steps: 1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster) 2. Enter Play M... Read more

0
votes
Fixed

UnityLinker fails to run when Assembly Definition Asset is named InputMo...

Scripting

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May 20, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a11

How to reproduce: 1. Open user's attached project 2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings 3.... Read more

0
votes
Not Reproducible

[Jobs/NativeArray] InvalidOperationException has thrown when code attemp...

Scripting

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May 29, 2020

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Version/s: 2020.2.0a12, 2020.2.0a13

[Scripting] InvalidOperationException has thrown when code attempts to access a container after it has been disposed InvalidOperati... Read more

0
votes
By Design

EditorApplication.isCompiling is not called when the scripts are recompi...

Scripting

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Apr 21, 2020

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Version/s: 2019.2.0a12, 2019.3.3f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (isCompilingBug.zip) 2. Open the TestScript.cs with Rider IDE 3. Make some changes ... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more

3
votes
Won't Fix

[SerializeReference] Deleting an element of list with SerializeReference...

Scripting

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Apr 13, 2020

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Version/s: 2019.3.9f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the SampleScene 3. In Hierarchy Window select "Cube" GameObject ... Read more

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