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[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity 2. Set Scripting Runtime Vers... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
APIUpdater consent dialog displayed for package content
To reproduce: - Start a new project - Add Ads package version 3.1.1 - Notice that the API updater will pop up and ask you to update ... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce: 1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version) 2. Enter the Play Mode 3. Obs... Read more
Constructors called twice on ScriptableObjects with custom attributes wh...
How to reproduce: 1. Open the project attached by the user 2. Enter Play mode and observe the console Expected results: The Singlet... Read more
Unity does not add a reference to UnityEditor.iOS.Xcode for any project ...
To reproduce: 1. Open attached project "BugRepro.zip" 2. Open C# project with Visual Studio by right clicking on Assets folder and p... Read more
GameObject's name is changed when that GameObject creates a new GameObje...
How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
Unity Editor silently crashes when calling a function inside a C++ DLL
To reproduce: 1. Download attached project “TestNativedll.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter to Play mode ... Read more
Compilation errors after Reimporting the project that has an Assembly De...
Compilation errors, only in the Editor log, after Reimporting the project when a prefab has a script in an Assembly Definition that ... Read more
Errors when modifying the value of the 'Scripting Define Symbols' field ...
How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Project Settings' > 'Player' 3. Expand 'Other Settings' 4.... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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