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ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...
How to reproduce: 1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip") 2. Observe the console erro... Read more
Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes
How to reproduce: 1. Open the user's attached project 2. In the Project window go to AirSimAssets->Scenes and open CarDemo 3. Open t... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
MonoBehaviours defined in a manually loaded assembly do not deserialize ...
Reproduction steps: 1. Open attached project "Field Serialization Bug.zip" and scene "SampleScene" 2. In Build Settings, build 'Samp... Read more
Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce: 1. Open the user's attached project 2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" scri... Read more
Quaternion == fails for zeroed values
How to reproduce: 1. Open attached project "testfail.zip" 2. Open Test Runner window, and press "Run All" 3. After the test complet... Read more
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce: 1. Open user-submitted project (EditorCrashReproduce) 2. Enter Play Mode Expected result: the Editor doesn't cras... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce: 1. Open tester-attached project (HashSet) 2. Check the Console window Expected result: no errors are present in t... Read more
"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...
Reproduction steps: 1. Open "AMLTestProject.zip" project 2. Reimport "AML.Engine" 3. Notice an error in the Console window ("Unload... Read more
"ContextMenuItem" does not work in Derived Classes
Reproduction steps: 1. Open "ContextMenuTest.zip" project 2. Open "SampleScene" scene 3. Select "First" GO 4. Right click on "Conte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player