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0
votes
Fixed

Unity crashes on Visual Studio debugger when there is a breakpoint on a ...

Scripting

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Nov 01, 2018

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Version/s: 2018.3.0b2, 2018.3.0b8

How to reproduce:1. Download, extract and open user's attached project (Crash on Ref.zip)2. Open "MyScripty" script from the project... Read more

0
votes
Duplicate

Editor crashes if there are too many scripts loaded

Scripting

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Aug 02, 2018

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Version/s: 2017.2.3p1

Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opensActual Result: Editor crashes on i... Read more

0
votes
Fixed

Crash on memset when passing integer instead of array to NativeArray con...

Scripting

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Oct 08, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4

How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Press Play4. If Unity didn't crash, wait a bit Actual ... Read more

0
votes
Fixed

[Windows] Application.targetFramerate is ignored when Time.captureFrameR...

Scripting

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Nov 08, 2018

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Version/s: 2018.2.0a1, 2018.3.0b4

If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFra... Read more

0
votes
Fixed

Deadlock due to UnitySynchronizationContext invoking event in lock

Scripting

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Sep 24, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open the attached "DeadlockRepro.zip" project2. Open the "SampleScene" scene3. Enter the Play mode-- Editor free... Read more

0
votes
Won't Fix

Maya Binary file freezes the editor when importing it to the project

Scripting

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Oct 16, 2018

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Version/s: 2018.2.2f1

To reproduce:1. Open any project2. Try importing the attached Maya Binary file Expected: .mb file is imported into the projectActual... Read more

0
votes
Won't Fix

[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL

Scripting

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Aug 29, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.0f2, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project(Startup Delay Call Bug)2. Check the Console window3. Export NewBehaviourScript.c... Read more

0
votes
Fixed

Cannot add a script to an object when the script has precompilers inside...

Scripting

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Nov 09, 2018

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Version/s: 2018.2.11f1, 2018.3.0a1, 2018.3.0b9, 2019.1.0a1

How to reproduce:1. Open attached project "repro_1099297"2. Try to add a test script from the project view to GameObject inside the ... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open tester-attached project2. Check the 'StringToDouble.cs' script3. Drag the Script onto any GameObject4. Ente... Read more

0
votes
Fixed

CSharpNamescapeParser throws InvalidOperationException: Stack empty

Scripting

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Nov 16, 2018

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Version/s: 2018.3.0b9, 2018.3.0b10, 2019.1.0a6

Steps to reproduce: 1. Open attached project2. Reimport PropertyReference script3. Notice error in console:InvalidOperationException... Read more

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