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Functions inside destroyed components can get called
How to reproduce: 1. Open the "Destroyed_call_repro.zip" 2. Open the "SampleScene.Unity" scene 3. Enter Play mode 4. Press A (Debug ... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity 2. Open Test Runner window 3. Select the... Read more
Stack overflow error is thrown when building project with F# assemblies
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a Standalone build (File->Build Settings->Build... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps: 1. Open user's attached project "AsyncRead.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console wi... Read more
TaskCanceledException is thrown when canceling a CancellationTokenSource...
Repro steps: 1. Open QA attached project "repro_1064557" 2. Enter Play Mode 3. Wait until the Cube is destroyed 4. Observe the Conso... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce: 1. Download and open user's attached project "ShitGame.zip" 2. Play the scene "Level0" 3. Complete the level by re... Read more
Crash on Transform::GetPosition when accesing transform.position within ...
Crash on Transform::GetPosition when accesing transform.position within RuntimeInitializeOnLoadMethod with RuntimeInitializeLoadType... Read more
Unity crashes on Visual Studio debugger when there is a breakpoint on a ...
How to reproduce: 1. Download, extract and open user's attached project (Crash on Ref.zip) 2. Open "MyScripty" script from the proje... Read more
Editor crashes if there are too many scripts loaded
Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opens Actual Result: Editor crashes o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player