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[.NET 3.5] Trying to reach interface that was not implemented properly, ...
To reproduce: 1. Open repro project 2. Play 'Main' scene 3. Using WASD control player to collide with the dark tiles Expected vs Ac... Read more
Internal package modules that are not used in a project do not get strip...
Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more
Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...
How to reproduce: 1. Download and open my attached project "BugProject.zip" 2. In the Project window find the folder "scene0" and op... Read more
Deadlock on Application.Quit when using DSP audio in Windows build
How to reproduce: 1. Open user-submitted project (ProceduralAudioBug_IL2CPP.zip) 2. Open scene "SampleScene.unity" 3. Build for Wind... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more
Coroutines Started within another Coroutine show up under the calling Co...
How to reproduce: 1. Open attached Unity project "Test Bed copy" 2. Load scene "Scene1" 3. Open Profiler window 4. Enter the play mo... Read more
Unity crashes on Object::GetInstanceID when destroying GameObject
How to reproduce: 1. Open the "Crash.zip" project 2. Open the "SampleScene" scene 3. Press Play 4. Press Space Actual result: Unity... Read more
.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...
Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4: <LangVersion>4</LangVersion> Howeve... Read more
Scriptable Object loses references when New Sample Tile is created
How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more
All about bugs
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Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file