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OnRenderImage method's source is null after entering second time
Reproduction steps: 1. Download user's project and open in Unity 2. Open "Emissive" scene 3. Enter Play mode Expected: OnRenderImag... Read more
Scripting Runtime Version didn't change from outside.
How to reproduce: 1. Create a new project 2. Add a c# script 3. Set Scripting Runtime Version to legacy (3.5) 4. Close editor 5.... Read more
Crash on core::StringStorageDefault<char>::assign when attaching a speci...
Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native class that... Read more
Transform Component displays Z-Axis and X-Axis values changing when Tran...
Steps to reproduce: 1. Open users attached project "OccultVoxel.zip" 2. Navigate to Project -> Assets -> Scenes and open "TestScene"... Read more
Crash on mono_jit_runtime_invoke when opening project that has multiple ...
Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce: 1. Open the attached "1302104 repro" project Expected results: the project is opened without any errors Actual re... Read more
Crash in mono_aot_get_cached_class_info when selecting a specific file i...
To reproduce: 1. Open the project, attached by the user (Svo.zip) 2. Select the "050d841195579c07043318b0d3717006" file in the Proj... Read more
Handles.FreeMoveHandle lags behind the cursor in Retina environment
Reproduction steps: 1. Create new Unity project 2. Add scripts from https://docs.unity3d.com/ScriptReference/Handles.FreeMoveHandle.... Read more
Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...
To reproduce: 1. Open the project, attached by the user (but testing project.zip) 2. Enter Play mode Expected: the Editor doesn't ... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file