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Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps: 1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip"; 2. Click BugRepo... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce: 1. Open the attached project "BehaviorDesigner.zip" 2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9,... Read more
Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...
How to reproduce: 1. Open given Unity project 2. Enter "Title" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: 2018.2.... Read more
Editor crash when inspecting a SerializedProperty variable while debuggi...
How to reproduce: ("1003457repro.mp4") 1. Open the attached project "1003457crash.zip" 2. Open this script with VS2017: Assets\_Sour... Read more
Unity crashes at RaycastCommandJob when going from 30000 to 40000 batche...
To reproduce: 1. Make sure you have installed Unity that supports experimental ECS and C# jobs system 2. Open user's attached projec... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce: 1. Open the attached "SmartTool.zip" project 2. Open the "SmartTool" Scene Expected result: Custom assembly is lo... Read more
ScriptableObject instance Script field is 'None'when created out of Scri...
How to reproduce: 1. Open the attached 'ScriptableObjectCreation.zip' project 2. Right-click in the project tab -> "Create" -> "Crea... Read more
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps: 1. Open the attached project "UDPSocketRepro.zip"; 2. Make a build for iOS; 3. Run the built project on any iOS ... Read more
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...
How to reproduce: 1. Open given Unity project 2. Enter "DungonMaster" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: ... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more
All about bugs
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Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file