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OnDrawGizmos is called from a collapsed script after restarting the Editor
How to reproduce: 1. Open the attached project "case_1331034-GizmoTest.zip" 2. Open SampleScene 3. Click on GameObject in the Scene ... Read more
Transform component cannot be edited in Inspector when using EditorWindo...
How to reproduce: 1. Open the user's attached project "Terrain Align.zip" 2. From the Project tab, open Assets/Bug/BugScene.unity 3.... Read more
Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering" - Press Play in the Editor and l... Read more
Component gizmos alpha stacks
1. Open Unity with any project. 2. Attach an audio source component to a random object. 3. Select the random object, and hit Ctrl+D... Read more
[Overlays] Toolbar UI elements show their text only in Panel mode
1. Open a project with whatever unity version that has Overlays feature 2. Create a "Editor" folder in the project and import the at... Read more
Draw buffer does not clear when moving a 3D object in the scene making b...
Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more
GameObject with HideFlags.DontSaveInEditor is still visible in a newly ...
Steps to reproduce: 1. Open QA's attached project 2. Create a simple 3D Cube 3. Add "DontSaveSetter" script to the created GameObjec... Read more
When move gizmos arrows overlap, further drawn arrow gets selected
In scene view, when placing scene view camera as objects move gizmo "Y" axis arrow overlap "Z" axis arrow, selecting "Y" axis select... Read more
InvalidOperationException when setting a custom resolution in Game View
Steps to reproduce : - create a new project - go to Game View - try to set a custom resolution and notice the error *Note: Regress... Read more
All about bugs
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