Search Issue Tracker
Saving simple prefab with two nestees takes ~25 seconds
Steps: 1. Open attached project 2. Load SampleScene 3. Drag Arch GameoObject (it has two nestees instances) to the Project Browser ... Read more
MissingReferenceException raised in the Console while reverting added Ga...
Steps: 1. Create a new project 2. Add GameObject and convert it to prefab 3. Duplicate prefab instance 4. Parent one instance under ... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps: 1. Open QA attached project repro_1250807 2. Main Menu -> Build -> Either one 3. Press the "Load Scene B" button Actua... Read more
Error occurs when discarding changes of Scene that has GameObject with "...
How to reproduce: 1. Open the project "case_1245240-DiscardChanges" 2. Open the Scene "SampleScene" 3. Select the GameObject "Test" ... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce: 1. Open the attached project (case-1250452.zip) 2. Make sure that 'Enter Play Mode options' is enabled and 'Reload... Read more
Crash on GameObject::IsActive when enabling a specific Game Object
Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more
GetComponentInParent is returning null when the GameObject is a Prefab
How to reproduce: 1. Open the attached project (case-1249927.zip) 2. Click on the 'test' GameObject and make sure the 'MyPrefab' fie... Read more
Unpacking nested Prefabs causes their references to be set back to Prefa...
Description: Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder ins... Read more
Crash on UnpackPrefabInstanceRecursive when entering Play mode in a Scen...
Reproduction steps: 1. Open the project attached by the user 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2018.4.23f... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the pop-up window that appears Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard