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16
votes
Fixed

Prefab Variant Instance's Component Positions in the Inspector are incon...

Scene Management

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Jun 24, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project 2. Double click "Ca... Read more

13
votes
Postponed

Cannot override type of [SerializedReference] fields in prefab instances

Scene Management

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Nov 18, 2019

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Version/s: 2019.3, 2019.3.0b11, 2020.1

To reproduce: 1) Open the attached project and scene 2) Select Polymorphic Prefab in the hierarchy 3) Change Derived Class 1 to some... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

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Apr 29, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Build and run project 3. Notice that when game reaches its final stage there's no "... Read more

3
votes
Fixed

Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...

Scene Management

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Aug 09, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project. 2. Open the "Scenes > TestAnim" scene. 3. Expand the "Spider" game object in the h... Read more

0
votes
Fixed

Unsaved changes window is almost impossible to use when closing a lot of...

Scene Management

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May 31, 2022

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Version/s: 2023.1.0a2

How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more

0
votes
Postponed

Unity freezes when importing DAE file if it contains more than 2 texture...

Scene Management

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Apr 15, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download attached "new_scene_0.dae" 2. Import it to Unity Unity freezes Reproduced with: 5.1.4f1, 5.2.4f1, ... Read more

0
votes
Won't Fix

Mass copying project files does not generate previews for prefabs

Scene Management

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Jan 01, 2017

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Version/s: 5.1.3f1

Steps to reproduce: 1. Download and open the attached project 2. Copy ForestVision files into another project 3. On the second proje... Read more

0
votes
By Design

If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...

Scene Management

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Dec 24, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open 'Test Scene' in the attached project 2. Delete 'child' object 3. Press play in editor. (child object is in... Read more

1
votes
Fixed

Calling Caching.CleanCache() method fails when there is a cached assetBu...

Scene Management

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Oct 13, 2016

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Version/s: 5.3.6p6

To reproduce: 1. Open attached project 2. Open "TestScene" 3. Open console window 4. Enter play mode Expected result: Caching.Cle... Read more

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