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Unity freezes on LightmapEditorSettings:HasZeroAreaMesh(Renderer) when s...
How to reproduce: 1. Open the user submitted-project ("crossy trenches.zip") 2. Open the Scene View and Enter Play mode 3. In the Sc... Read more
[OSX] Light Probe Group gizmo spheres are not rendered
Steps to repro: 1. Create new project and scene in URP; 2. In Hierarchy right click and select Light>Light Probe Group; 3. In the S... Read more
[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more
[GPU PLM] NaN artifacts are present when baking above a certain sample t...
How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more
[UI] New parameters are incorrectly introduced for directional, spot and...
Steps for reproduction: 1) Open Unity (any versions after 2018.1.0a5) 2) Find and select Directional Light in the scene 3) In Inspec... Read more
Realtime light probes are broken in play mode
Realtime light probes are not working correctly in editor. Steps for reproduction: 1) Download the project below `707267.zip` 2) ... Read more
Unpacked light prefabs revert to realtime when entering playmode without...
Reproduction steps: 1. Open the attached project "1393020.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in the Hiera... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more
[Realtime GI] Editor throws "Failed opening GI file at relative path" er...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to Edit > Preferences > GI Cache and clear th... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce: 1. Open attached project 2. Open SceneA 3. Generate Lighting (Window->Lighting->Settings) 4. Drag Cube game obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard