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[Profiler] Overview sections jump randomly when using Hierarchy view in ...
To reproduce: 1. Open project attached by QA 2. Open Corridor demo scene and enter play mode 3. Open Profiler tab 4. Select CPU are... Read more
[UI] [Profiler] Scrolling in collapsed Job System and Background Job sys...
[UI] [Profiler] Scrolling in collapsed Job System and Background Job system looks unaliased. 1. Run Profiler. 2. Collapse Job Sys... Read more
[Profiler] Standalone Profiler keeps recording Playmode while on pause
How to reproduce: 1. Create new project 2. Open Standalone Profiler 3. Enter Play mode 4. Hit pause and in Standalone Profiler disab... Read more
[Profiler] Texts aren't constrained in the New Profiler Module window
Resizing the New Profiler Module window breaks down basic UI, the texts go out of the button area and the icon before the module nam... Read more
[Profiler] Profiler Modules dropdown window doesn't close on clicking it...
After opening the Profiler Modules dropdown for adding and removing Profiler Modules, it's not getting closed on again clicking its ... Read more
Profiler Tooltip for 'Call Stacks' references 'Show Related Objects' whe...
To reproduce: 1. Open the Profiler window 2. Highlight 'Call Stacks' to see its Tooltip 3. Notice it references 'Show Related Object... Read more
Flickering vertical scroll bar appears in the chart view when resizing t...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Select three or less p... Read more
Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...
Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view 2. Click on the “Display 1” drop-down. 3. Once to open it 4. once to close it (or... Read more
Profiler data does not match the numeric data in its Hierarchy
To reproduce: 1. Open the user's attached project 2. Open the Scene "benchmark" and play it 3. Open the Entity Debugger and disable ... Read more
All about bugs
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Latest issues
- Fixing Message Loss in UMPE During Domain Reload
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- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard