Search Issue Tracker
"Default Max Angular Speed" spelling mistake in Physics Settings
How to reproduce:1. Open or create Unity project2. Under Edit, select Project Settings/Settings3. In Project Settings, select Physic... Read more
[General] Physics.RaycastNonAlloc returns empty/null results array when ...
How to reproduce:1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene"2. Enter Play Mode3. In H... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce:1. Open the attached project "physics joint"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Ent... Read more
Mesh Collider performance drop when "Everything" Cooking Option is enabled
Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more
Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...
Steps to reproduce:1. Open user's attach project "RigitbodyTest.zip"2. Open "SampleScene"3. In the Hierarchy select "Cube"4. Enter P... Read more
Physics Debug overlay panel gets duplicated in Scene view when window ne...
How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce:1. Download latest attached project(1111499-compositecollider.zip)2. Enter play mode3. Move "parent" gameobject t... Read more
Mesh scaling results in performance drop when using non-default Mesh Col...
Reproduction steps:1. Open the attached project2. Open the "SampleScene" scene3. Press "Play"4. Select all children GameObjects of t... Read more
Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Reproducible with: 2019.2.0a1, 2019.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal