Search Issue Tracker
ArticulationBody crashes when instantiating an object from the scene and...
Reproduction steps: 1. Open the user's attached project and Scenes/John scene 2. In the Hierarchy window, select BadRope 3. In the I... Read more
URDF robot using ArticulationBody collapses on itself and passes through...
How to reproduce: 1. Open the attached project's "case_1312244-Project.zip" Scene labeled "TutorialPoseEstimation" 2. Enter the Play... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce: 1. Open the attached project (case-1313367_CharacterController) 2. Click Play 3. Observe the character jumping and... Read more
"Invalid AABB" error when an ArticulationBody has zero mass
How to reproduce: 1. Open the user's attached project 2. Enter Play mode Expected results: Robot imported with URDF importer does n... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce: 1. Open the user's attached project 2. Open the Main Scene 3. In the Hierarchy focus the OverlapTester GameObject ... Read more
A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...
How to reproduce: 1. Open the attached project (case_1315339-RaycastClosestPoint) 2. Open DebugSampleScene 3. Click Play 4. Observe ... Read more
"This MeshCollider requires the mesh to be marked as readable" error doe...
Reproduction steps: 1. Open attached project "MeshMessage.zip" and scene "SampleScene" 2. Build and Run Windows Development Build 3.... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
OnCollisionEnter with Articulation body crashes when calling Rigidbody G...
Reproduction steps: 1. Open user attached project 2. Open the Crime Scene located in Assets\Scenes 3. Press Play Expected result: T... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard