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[M1][WebGL] Editor throws errors when building for WebGL on native Apple...
Reproduction steps: 1. Open the user's project 2. Build for WebGL Expected result: Build succeeds Actual result: Build fails and th... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more
Sometimes Unity Editor (OSX) crashes when closing it after idling
Steps to reproduce: 1) Open any project (I used a project from 802534). 2) Edit something (not sure if necessary). 3) Leave the comp... Read more
Compile error: AwakeInternal() can not take parameters
To reproduce: 1. Open attached project 2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4... Read more
Unity crashes on GC_push_all when using Publish() method on update()
How to reproduce: 1. Open attached project ""repro_1078568" 2. Open and launch scene "GazeboSimulationScene" 3. Wait for few seconds... Read more
Invalid Windows Proxy Configuration causes NullReferenceException to be ...
User reported here: https://github.com/Unity-Technologies/mono/pull/1330 Repro Steps: Have your windows registry values set as suc... Read more
ECDiffieHellmanCng class in System.Security.Cryptography is missing
To reproduce: 1. Create new project 2. Create new script 3. Add using System.Security.Cryptography 4. In Start method start typing ... Read more
Build crashes at AddClipboardFormatListener
Steps to reproduce: 1. Open the attached project 2. Open the Assets/Scenes/main.unity scene 3. Build and Run 4. Left click in the bu... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene. Notice Unity is crashing 2. Comment Line 14 in CloudGen.cs script ... Read more
Recompilation causes crashing after trying to edit a script in play mode.
Steps to reproduce: 1. Open the attached project. (Note: The platform has to be set to iOS or you won't be able to play) 2. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard