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0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to Android device with IL2CPP background 3. Connect the phone to editor cons... Read more

0
votes
Third Party Issue

[Android][GLES3] Shading based on the difference between the sampled de...

Mobile

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Apr 20, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Repro steps: 1. Open the attached project "repro_1330519" 2. Build and Run on Android Expected: Shading at bottom of particles shou... Read more

0
votes
Fixed

Android builds fail if building App Bundle with signed keystore/key that...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "KeystoreTest" project 2. Go to File -> Build Settings -> Player Settings -> Publishing Settings ... Read more

8
votes
Fixed

[iOS] Swift plugin causes Xcode errors "Umbrella header not found" and "...

Mobile

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Feb 12, 2020

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Version/s: 2019.3.0a2, 2019.3.0f6

How to reproduce: 1. Open the user-supplied project on Unity 2019.3 2. Build for iOS and make sure Swift Language Version is set to ... Read more

0
votes
Duplicate

[Android] ARM64 architecture takes longer to execute StackTrace API than...

Mobile

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Aug 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps: 1. Open "1177601" project 2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP" 3. "Player ... Read more

2
votes
Fixed

[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user-supplied project ("AceTension.zip"). 2. In the build settings select only in -> "Scenes In Build" -... Read more

0
votes
Fixed

[Screen] Cutout values are not adjusted when device is in Windowed mode ...

Mobile

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May 19, 2020

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Version/s: 2019.3.9f1, 2020.2.0a11

Steps to reproduce: 1. Open attached project 2. Open "CheckAreasVisually" scene 3. Build and run on a device with some cutout (Like ... Read more

1
votes
Duplicate

[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11

Mobile

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Oct 13, 2020

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Version/s: 2019.4, 2020.1, 2020.1.8f1, 2020.2, 2021.1

Repro steps: 1. Open project "GooglePixelCrashRepro" 2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM6... Read more

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