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Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...
Reproduction steps: 1. Download the Build "Case_1227236.zip" from the attached link 2. Run the script "rustcrashtest.sh" located in ... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce: 1. Open the attached project's Scene labeled "OpenMe.Heavy" 2. Move the mouse around 3. Click on the "Main Camera"... Read more
[Metal] Image mask does not work with Metal graphics API on older iOS de...
Steps to reproduce 1. Open attached project 2. Make sure graphics API is set to 'Metal' 3. Build the project 4. Deploy the Xcode pr... Read more
[GraphicsFormat] [Mac Metal] DefaultFormat.LDR on doesn't work with SetP...
Steps: 1. Open attached project 2. Open 501_DefaultFormat_WIP scene 3. Hit play > console prints error: Unsupported GraphicsFormat(1... Read more
[MacOS] Player rendering breaks when a second non fullscreen camera is e...
How to reproduce: 1. Open the attached Gone.zip project 2. Build and run 3. Choose the highest quality to run the game 4. Press the... Read more
[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...
Steps to reproduce: 1. Open the attached project ("1351248.zip") 2. Import MicroSplat from the asset store (https://assetstore.unity... Read more
[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...
Reproduction steps: 1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted)) ... Read more
[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix: Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional... Read more
Crash when using "Screen.orientation" on iPad 4
How to reproduce: 1. Open "My project.zip" project 2. Build for iOS and deploy to the device 3. In the app touch screen with two fin... Read more
[iOS][Metal] Shaders with tessellation are not compiled when displacemen...
How to reproduce: 1. Open the attached 'iTestCase.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS and open... Read more
All about bugs
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