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[Linux] Android build fails with “CommandInvokationFailure: Gradle build...
How to reproduce: Open the user-attached project (oblivion.zip) Build the project for Android Expected result: the build is complete... Read more
[Linux] Resizing Profiler Module Details panel and releasing mouse butto...
To reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Start resizing the bottom Modules Detail panel4. Re... Read more
[Linux] Crash on GUIView::ProcessInputEvent when editing a GameObject/VF...
Reproduction steps:1. Create a new Unity project in Linux2. Edit Editor Layout3. Save Editor Layout USING THE ENTER KEY, NOT THE MOU... Read more
[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...
How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more
[Linux] Ghost assets are left in the scene while drag and dropping prefa...
How to reproduce:1. Create new project2. Add new Cube to the Hierarchy3. Make Cube a prefab by dragging it from Hierarchy to Project... Read more
[Linux] Scrolling with the scroll wheel is slower on builds when using t...
How to reproduce: Open the user-attached project (UnityScrollExample.zip) Open the SampleScene Enter Play Mode Scroll using the scro... Read more
[Linux] DisplayInfo.WorkArea ignores resolution scaling when working wit...
How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more
[Linux] Editor crashes when entering and leaving Play Mode while the Pro...
How to reproduce: Create and open a new project Open a Profiler tab Enter and leave Play Mode Observe the crash Reproducible with: 2... Read more
SVG's are imported as grey rectangles when running the Editor in Batch mode
How to reproduce:1. Open the user attached project (EmptyProject.zip)2. Make sure that the "SampleScene" is open and the SVG images ... Read more
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS