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[iOS] "ETC texture format is not supported, decompressing texture" for R...
Reproduction steps:1. Open and build the attached project for iOS.2. Check the Xcode Console. Actual result:It is possible to select... Read more
[iOS] Build and run iOS crashed Editor when Xcode has command line tools...
How to reproduce:1. Open attached project2. Open build settings3. Build for iOS4. Build and run iOS separate build (save in another ... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more
[iOS] Multi-Display causes a crash on Metal`MTLReportFailure
How to reproduce:1. Build the "Multi-Display.zip" project for iOS2. Connect extra screen to iOS device (via cable or Airplay)3. Run ... Read more
[iOS] Error: InvalidCharacter while compiling
Unity build fails to compile for iOS with an Error InvalidCharacter 
. Steps:1. Build user's attached project ("Sneaker Clic... Read more
[iOS] Player freeze on WriteLock(atomic_compare_exchange_weak_explicit) ...
When opening the UI, the iOS player freeze for a long time and looks like thread deadlock on WriteLock(atomic_compare_exchange_weak_... Read more
[iOS] Crash in "UploadTexture() at TexturesMeta.mm" or "DrawBufferRanges...
Reproduction steps:1. Open the attached project.2. Build and run it on iOS device. Actual behavior:- Crash. Metal:... frame #8: 0x00... Read more
[iOS] [iPhoneX] Mashed colored stripe and triangle artifacts using Legac...
Reproduction steps:1. Open the attached project.2. Build and run the 'scene' to iPhone X. Actual behavior:- A plane will be covered ... Read more
[iOS] Both Portrait and Landscape images are shown on Launch screen in L...
To reproduce:1. Open repro project2. Build for iOS3. Run on a device in Landscape mode Expected: image set as Landscape image should... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor