Search Issue Tracker
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce 1. Open the attached project 2. Ensure project is set to iOS build target. 3. Ensure Player Settings ->... Read more
[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...
How to reproduce: 1. Open the attached BundleIdBugExample.zip project 2. Build for iOS and deploy the Xcode project to the device A... Read more
[iOS] A bunch of launch image warnings are thrown when building for iOS ...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Xcode project and build it (CMD+B) 4. O... Read more
[iOS] touch.altitudeAngle and touch.azimuthAngle doesn't work on iPad Pr...
touch.altitudeAngle and touch.azimuthAngle returns -1, 0 or 1 on iPad Pro 10.5" instad of actual values. Steps to reproduce: 1. Bu... Read more
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more
[iOS] PlayerSettings.SetIconsForTargetGroup does not work
iOS App Icons are appearing as default icons rather than custom ones. 1. What happened iOS App Icons are appearing as default icon... Read more
[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null
To reproduce: 1. Open project attached by QA 2. Build it for iOS with "a" scene included 3. Run it on device and press "Allow" when ... Read more
[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...
To reproduce: 1. Open project attached by the user 2. Build it for iOS and run on iPhone 5 3. While the app is running, open Control... Read more
[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11
There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more
[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce: 1. Open attached project "ReplayKitBug.zip" 2. Open "CameraScene.unity" scene 3. Build for iOS 4. Deploy the Xcode pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard