Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0p2
Issue ID
938696
Regression
No
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for iOS platform
To reproduce:
1. Open project attached by QA
2. In the console notice that there is no definition for disableDepthAndStencilBuffers
Expected: PlayerSettings.iOS.disableDepthAndStencilBuffers property should be available on iOS platforms exactly the same as on Android or N3DS.
Actual: There is no definition for this property on iOS platform.
Reproduced with: 5.4.3f1, 5.6.3f1, 2017.1.0p2, 2017.2.0b5, 2017.3.0a2
Fixed in: 2017.3.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment