Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0p2
Issue ID
938696
Regression
No
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for iOS platform
To reproduce:
1. Open project attached by QA
2. In the console notice that there is no definition for disableDepthAndStencilBuffers
Expected: PlayerSettings.iOS.disableDepthAndStencilBuffers property should be available on iOS platforms exactly the same as on Android or N3DS.
Actual: There is no definition for this property on iOS platform.
Reproduced with: 5.4.3f1, 5.6.3f1, 2017.1.0p2, 2017.2.0b5, 2017.3.0a2
Fixed in: 2017.3.0b6
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
- Loading animations are hitching or stopping when using "SceneManager.LoadSceneAsync" to load new scenes
hyzojoq
Feb 18, 2020 11:05
Unity of the tracker and all such norms are fit for the identification of the locations. The dumping slot of the https://www.allessayvikings.com/ is hard for the division for the norms. The fitness of the block is done for all citizens. The location is demarked for the mid and all supportive mechanisms for the fieldwork for the individuals.
worldwhiteamway373839
Mar 12, 2018 22:33
joy COMMENT