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0
votes
Fixed

[iOS] LogCallback has a type of LogType.Error on unhandled exception

iOS

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Jul 14, 2016

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Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more

6
votes
Fixed

[iOS] UnityWebRequest.Post calls fail on iOS

iOS

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Jul 15, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the latest attached project.2) Open 'test' scene, build and deploy to a device.3) Press the 'Send GET Req... Read more

2
votes
Fixed

[iOS] 'Build & Run' opens project with Xcode beta instead of the default...

iOS

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Jul 19, 2016

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Version/s: 5.3.6f1

NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to r... Read more

0
votes
Won't Fix

[iOS] Splash Background image is exported and loaded in memory when Show...

iOS

-

Feb 13, 2023

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Version/s: 2020.3.45f1

1. Download and open the attached project2. Build and run the project (make sure Development Build is enabled) for iOS3. After the s... Read more

0
votes
Fixed

[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...

iOS

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached Particle iOS Test.zip project2. Open the Sample Scene3. Build for iOS and deploy the Xcode pro... Read more

1
votes
Fixed

[iOS] [Input System] EnhancedTouch touches persist when released after t...

iOS

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Mar 30, 2022

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Version/s: 2022.3.33f1, 2023.2.0b14, 2023.3.0a10

How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more

1
votes
Won't Fix

[iOS] Transparent areas of a texture become opaque after un-premultiplic...

iOS

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Dec 01, 2016

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Version/s: 5.4.2f1

On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more

0
votes
Won't Fix

[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...

iOS

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Aug 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deplo... Read more

0
votes
Fixed

[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3

iOS

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Jul 25, 2016

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Version/s: 5.3.6f1

To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS).2. Observe that on launch the app crashes, after... Read more

0
votes
Fixed

[iOS] Touch Input Drops Out At High FPS

iOS

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Jul 24, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1) Open the attached project.2) Deploy to an iOS device and run.3) Start drawing on the screen. Red 'x' signs app... Read more

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