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Shadows are only drawn in a part of the scene on iOS
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that, as the camera pans forward and back, the shadows don't... Read more
[iOS] App hangs if OnApplicationPause() is called before another OnAppli...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more
[XcodeAPI] PBXProject.AppendShellScriptBuildPhase doesn't have option fo...
I was doing InstallToBuildsFolder option on iOS, and was using PBXProject.AppendShellScriptBuildPhase function to add a custom scrip... Read more
On iOS7 using dictation crashes app
To reproduce: 1) Download and open attached project2) Build and run for iOS3) Tap input field4) Press the dictation button5) Notice ... Read more
[iOS] External keyboard input returns "true" for 0.5 seconds after relea...
Steps to reproduce:1. Open user's project "iOSKeyboard.zip"2. Build for iOS and deploy the Xcode project to the iOS device3. Connect... Read more
[iOS] OnGUI fails to draw any elements on iOS
Steps to reproduce: 1. Open attached project2. Run 'Test' scene on Editor to see how it should look like> There should be a label... Read more
Wrong iPad Air 1 generation returned by iOS.Device.generation (returns i...
UnityEngine.iOS.Device.generation returns wrong device generation. Steps to reproduce:1. Open my attached project2. Deploy it to iPa... Read more
[iOS] App crashes at lettergameoptimized`::WillDestroyGameObject() at Ga...
To reproduce:1. Open attached project "case_1069270-letter-game 2.zip"2. Build for iOS3. Deploy the built project to an iOS device t... Read more
[iOS] The safe area value changes when reopening the app in Landscape or...
Steps: Open the attached "ScreenOrientation20174-TestProject" project Build and Run for iOS Platform In the application make sure th... Read more
[iOS] App stuck on video background view if control setting is changed a...
To Reproduce: 1. Deploy the attached app & rotate device to landscape.2. Click "Video Minimal".3. Chnage Control Settings (butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS