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0
votes
Fixed

[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5

iOS

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Feb 03, 2016

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Version/s: 5.5.0a1

To Reproduce: 1. Build the attached project for GLES2 (tested on iOS)2. Observe that after the app is launched you'll get these erro... Read more

0
votes
Fixed

iOS Build with Script Call Optimization "Fast <...>" fails

iOS

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Oct 17, 2014

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Version/s: 5.0.0b9

When building any project on 5.0 with Script Call Optimisation "Fast but no Exceptions", cross compilation errors are thrown and it'... Read more

0
votes
Fixed

[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...

iOS

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Jul 20, 2020

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Version/s: 2020.1.0a5, 2020.1.0b16, 2020.2

Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more

0
votes
Fixed

[iOS][Asset Loading] WWW.LoadFromCacheOrDownload(url, fileVersion, crc) ...

iOS

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Oct 19, 2015

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Version/s: 4.6.8f1

Reproduction steps:1. Open attached project "crcCheck"2. Open scene "demo"3. Using the editor enter play mode4. Press the UI button5... Read more

1
votes
Fixed

[iOS] Using Auto resolution triggers a crash on GLES/Metal

iOS

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Jun 22, 2015

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Version/s: 5.1.1f1

To Reproduce: 1. Deploy the attached project with 5.1, observe that:with Gles2/3 the app crashes immediately (bt attached)with Metal... Read more

1
votes
Fixed

[iOS] “CrashReport.text” returns empty strings and “CrashReport.time” re...

iOS

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Nov 07, 2022

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Version/s: 2020.3.41f1

How to reproduce:1. Open the user’s attached project2. In the Build Settings enable the “Development Build” setting and deploy the a... Read more

0
votes
Fixed

Screen.orientation cannot be set to AutoRotation after forcing other ori...

iOS

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Nov 14, 2014

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Version/s: 4.5.5p5

Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open &amp; dep... Read more

0
votes
Active

Inconsistent ID values between Signing Team ID and iOS/tvOS Profile ID i...

iOS

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Jan 13, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Universal 2D project Go to "Unity" -&gt; Settings" Select the "External Tools" item Observe how ID ... Read more

1
votes
By Design

[iOS] Generated normal maps do not work on iOS

iOS

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Aug 31, 2015

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Version/s: 5.1.2p1

To Reproduce: 1. Deploy the attached project.2. Observe that all Material which have normal maps are broken. Reproducible with GLES2... Read more

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