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Table Entry Reference gets a random negative Key Id when copy-pasting on...
How to reproduce:1. Open the attached project "My Project.zip"2. Open the "SampleScene" Scene3. Select the "This" GameObject in the ... Read more
The Component is not disabled/enabled via script until mouse hovers over...
How to reproduce:1. Open the attached "1320215_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more
The preview of the Gradient is not changed when reordering Gradient List...
How to reproduce:1. Open the attached '1315679.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' GameObject4. I... Read more
Inspector throws errors and stops displaying fields when changing Serial...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click on Test in the Scene Hierarchy4. Click Change To My Class 1... Read more
Reorderable arrays with high element counts show up as "empty" when mult...
How to reproduce:1. Open the attached "Repro Project" and open the "Sample Scene"2. In the hierarchy select the "1" object and obser... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
[MacOS] Invalid script warning in the Prefab Override dropdown gets cut off
Steps to reproduce: 1. Open the attached project2. Go to SampleScene.unity3. Select the Cube prefab in the Hierarchy4. Click on the ... Read more
An empty custom editor will force all inspector windows to be redrawn ev...
How to reproduce:1. From any project, add the attached ForcesRepaint MonoBehaviour (see attached files)2. Create a new GameObject an... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce:1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene"2. In Hierarchy, select the "G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS