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Inspector window's preview shows all selected objects in each icon tile ...
To reproduce:1. Open new project2. Create 2 or more prefabs from any standard objects3. In Project window, holding ctrl, select crea... Read more
'Missing Behavior' component can not be seen or removed from Game Object...
After a script is deleted, it is impossible to see the 'Missing Behavior' component to remove it from game objects it was assigned t... Read more
Fixed units of mesurement are hidded then large number is entered
[UI] Fixed units of measurement are hidden then large number is entered 1. What happenedThen you enter number with a lot of digits i... Read more
Objects with HideAndDontSave appear in the Inspector preview window
Reproduction steps:1. Open the attached project "HideAndDontSave.zip";2. Select AircraftFuselage in Project view; Expected results: ... Read more
Not selected object appears in the preview window when the selected obje...
To reproduce: 1. Open attached project2. Select Sphere prefab in Project tab3. Observe preview window in the inspector4. Create 31st... Read more
"Missing" array references are set to "None" when scene is reloaded.
When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR: ... Read more
Long Sprite names are not truncated in the Inspector window name label a...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
[SkinnedMeshRenderer] Blend Shape Weight list is empty in debug inspector
UPDATE:By design: Scene formats should never "autochange" - Opening a scene and saving it again should not change what is stored alr... Read more
Objects using HideAndDontSave, after being disbled and enabled, are visi...
Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more
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