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NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps:1. Open the attached project ("1371833_22.1.0a16.zip")2. Open "SampleScene"3. Right-click Canvas in the Hierarchy... Read more
Add Component Menu will not open via keyboard shortcut if a field in the...
The Add Component Menu will not open if a field in the inspector is focused (highlighted). Reproduction Steps:1. Create a new projec... Read more
[Inspector Functionality] Import preview window becomes non-resizable if...
Import preview window doesn't resize after maximizing it to the limit Steps to Reproduce:1. Create a new project2. Import any asset3... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce:1. Open attached project "EditModeBug.zip" and scene "SampleScene"2. In Hierarchy window, select any "Buggy Object"... Read more
[MacOS] Invalid script warning in the Prefab Override dropdown gets cut off
Steps to reproduce: 1. Open the attached project2. Go to SampleScene.unity3. Select the Cube prefab in the Hierarchy4. Click on the ... Read more
Inspector multiselect decreases editor performance
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "11. HBAO"2. In Hierarchy window, search for "meshrenderer" ... Read more
Graphic Raycaster Blocking Mask is accessible through the Inspector but ...
Reproduction steps:1. Create a new project2. Attach Graphic Raycaster component to any GameObject3. Ensure that "Blocking Mask" can ... Read more
The "Add Component" context menu root level has a parent when is reopene...
How to reproduce:1. Create and open a new Unity project2. Select "Directional Light" in the Hierarchy window3. Click "Add Component"... Read more
Additional metadata fields are revealed in Inspector window after switch...
Steps to reproduce:1. Create a new project in 2019.2.0a42. Select scene3. Change Inspector mode to Debug Results: Notice that additi... Read more
Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce:1. Create a new project2. Click on any Scene object, go to Inspector -> Add Component3. Type any text Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server