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Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more
Setting CursorLockState in a static initializer crashes at ScreenManager...
Steps to reproduce: 1. Open attached project "765466.zip" 2. Attach "Repro.cs" script to any of the objects in hieararchy 3. Unity ... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more
[iOS][Touch] Stylus Pressure value is not normalized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/121 This is also the case with old Input on iOS,... Read more
The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce: 1. Open attached project "922703.zip" 2. Open "test" scene 3. Enter play mode 4. Hold 'A' or 'D' key to alter Ho... Read more
Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps: 1. Open the attached project "New Unity Project (7).zip" 2. In the Scene view press Alt and drag with right-clic... Read more
The cursor is visible when using CursorLockMode.Locked in the standalone...
Steps to reproduce: 1. Download 1177531_repro.zip 2. Add "SampleScene" to build settings and build a standalone player 3. Launch pla... Read more
Input.mousePosition Y value is shifted by -5
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. In game view, move mouse cursor towards the bot... Read more
When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...
To reproduced the issue follow the steps: 1. Open "testInput" project 2. Open "1" scene 3. Make sure virtual sync is disabled in qua... Read more
[WIN] Input is not processed when Game View is not focused
How to reproduce: 1. Open attached project 2. Open scene InputTest.unity - Make sure you have a controller attached 3. Play the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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