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[IMGUI] Tool(Hand, Rotate, Rect, Grid) icon is not visible until click o...
Rect Tool, Hand Tool, Rotate Tool, Move Tool, Scale Tool, Editor Tool, Grid Tool, Play/Pause button icon is not visible until click ... Read more
Window title tooltip does not disappear after closing Editor window
[Update: This bug was first reported for HDRP/Compositor, but it can be reproduced in any Editor Window with a long title.] Steps to... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps:1. Create a new empty Project2. Create a new Asset (For example a Script)3. Select the new Asset4. Hover the Curs... Read more
The first Object selected dictates what Flags will be set when editing m...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
[IMGUI] Reset functionality does not work on properties values of the Cu...
Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro:... Read more
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more
Opening "Player Setting" throws exceptions after defining a Scripting Sy...
How to reproduce:1. Create new Unity project2. File > Build Settings > Player Settings > Player > Other Settings3. Defin... Read more
Editor throws a console error every time the layout is reset
To reproduce:- download this project, or copy this layout file into the Library folder, before opening a project.- after the project... Read more
[Animation] Unable to rename Animator Parameter & Layer once it is created
Unable to rename Animator Parameter & Layer once it is created. Steps to repro:1. Create a new project.2. Gameobject > 3D Obj... Read more
Editor performance loss when selecting an object in the Select Object wi...
How to reproduce:1. Open the attached project "1285432.zip"2. In the Hierarchy select "Test"3. Navigate to the Inspector window4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS