Search Issue Tracker
Unneccessary MonoBehaviours included because UnityRootStrategy command l...
How to reproduce:1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 20192. In "UnityLinkerTest.cs" edit "UnityIns... Read more
[Android][IL2CPP] Boxed integer is not equal to itself when project is b...
Reproduction steps:1. Open the attached user's project "Il2cppproj.zip"2. Go to Project settings > Player > Other settings and... Read more
[IL2CPP] Can't build on Windows when system display language is set to T...
How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Open the "testbed.unity" Scene3. In the Editor open the Andro... Read more
IL2CPP build returns incorrect results when using Pointer Arithmetic
How to reproduce:1. Open the user-attached project “TestUnityProject”2. Open the “IL2CPP_pointer_arithmetic_bug_report” scene3. Clic... Read more
[IL2CPP] Error "no matching function for call to" when building a projec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click the Build bu... Read more
[IL2CPP] Application crashes on startup when built with IL2CPP on Androi...
Reproduction steps:1. Open the attached project2. Build and run the project with IL2CPP on Android device3. App crashes on startup "... Read more
[Serialization] [IL2CPP] BinaryFormatter.Deserialize method fails to des...
How to reproduce:1. Open the attached Unity project ("1361559_2021.2.0a18_repro.zip")2. Build And Run Expected result: dummyFloatVal... Read more
Getting the current process name returns Null when building with IL2CPP
How to reproduce:1. Open user-attached project “2022.2 Beta Project”2. Build the project with the IL2CPP Scripting Backend3. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds