Search Issue Tracker
WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References
To reproduce:1) Open the attached project and the scene inside of it2) Open Build Settings3) Set it to WebGL platform and make sure ... Read more
[IL2CPP] Build fails to compile when Development Build option is enabled
Steps to reproduce:1. Open the user’s attached project2. Press File > Build Settings3. Make sure that the Development Build optio... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce:1. Open the attached project ("1344907.zip")2. Open "SampleScene"3. Make sure IL2CPP is selected as the current S... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce:1. Open the attached project named "Case_1232157"2. Open the Build Settings3. Check if "OpenThis" Scene is included... Read more
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...
To reproduce: 1. Open "Disk Utility" on your Computer2. Select your Internal Drive and click on the partition button3. In "Partition... Read more
Constructor IPEndpoint(IPAdress, int) throws an exception when using IPV...
Reproduction steps:1. Open Project from "FTP Test Project.zip"2. Build and Run the Project using IL2CPP and Development Build enable... Read more
DataContractSerializer throws a NullReferenceException in build with IL2...
How to reproduce:1. Open user-submitted project (DataContractSerializerFailure)2. Make sure you're building for IL2CPP .NET 4.x3. Bu... Read more
[Web] Project doesn't build when a version file is included
When a VERSION file with a version number in it is added to the root directory of a project, and then built to WebGL, the build brea... Read more
[2020.3 only] UnityLinker hangs when building with IL2CPP
Reproduction steps:1. Open user attached Project2. Build with IL2CPP Expected result: The Project is builtActual result: The Build p... Read more
Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...
How to reproduce:1. Open the attached project named "Case_1232169"2. Open the Build Settings3. Check if the "OpenThis" Scene was inc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS