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[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...
Steps to reproduce: 1. Download 1156422_repro.zip 2. Build a Standalone player with IL2CPP backend Actual results: Build fails with... Read more
Player crashes on mono_runtime_resource_set_callback when built on IL2CP...
To reproduce: 1. Download user's attached "RemotingTestServiceNew" server files and "RemotingTestNew" project 2. Start the local ser... Read more
Build fails with IL2CPP error 'System.Void System.Collections.Concurrent...
How to reproduce: 1. Download the assemblies "Managed.zip" 2. Find the il2cpp.exe command line in the editor log 3. Modify the comma... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more
Exception: Unity.IL2CPP.Building.BuilderFailedException is thrown when b...
How to reproduce: 1. Open the user's attached "verify.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run 4.... Read more
[WebGL] System.DateTime.Now crashes player when .Net runtime is set to 4.x
To reproduce: 1) Open the attached project and scene 2) Build and run on WebGL Result: It fails with "Maximum call stack size excee... Read more
[IL2CPP] Player crashes when calling user32.dll function ToUnicode
Steps to reproduce: 1. Download attached project 2. Build project for Standalone IL2CPP 3. Launch player Results: Player crashes R... Read more
Build errors when trying to build a project with high Managed Stripping ...
How to reproduce: 1. Open the user's originally attached project 2. Build for Windows Standalone (include SampleScene) -- Observe th... Read more
WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References
To reproduce: 1) Open the attached project and the scene inside of it 2) Open Build Settings 3) Set it to WebGL platform and make su... Read more
[IL2CPP] Application crashes at vdso while creating WeakReference when b...
To reproduce: 1. Open attached project 2. Make sure player settings are set as below: Scripting Backend = IL2CPP C++ Compiler Config... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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