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[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project2. Build for WebGL3. Notice error: "IL2CPP error for type 'Test' in assemb... Read more
[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...
Steps to reproduce:1. Download 1156422_repro.zip2. Build a Standalone player with IL2CPP backend Actual results: Build fails with an... Read more
Build fails with IL2CPP error 'System.Void System.Collections.Concurrent...
How to reproduce:1. Download the assemblies "Managed.zip"2. Find the il2cpp.exe command line in the editor log3. Modify the command ... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more
Exception: Unity.IL2CPP.Building.BuilderFailedException is thrown when b...
How to reproduce:1. Open the user's attached "verify.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4. ... Read more
[WebGL] System.DateTime.Now crashes player when .Net runtime is set to 4.x
To reproduce:1) Open the attached project and scene2) Build and run on WebGL Result: It fails with "Maximum call stack size exceeded... Read more
[IL2CPP] Player crashes when calling user32.dll function ToUnicode
Steps to reproduce:1. Download attached project2. Build project for Standalone IL2CPP3. Launch player Results: Player crashes Reprod... Read more
Build errors when trying to build a project with high Managed Stripping ...
How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more
WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References
To reproduce:1) Open the attached project and the scene inside of it2) Open Build Settings3) Set it to WebGL platform and make sure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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