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[Windows] UnityPluginLoad is not called when the Native plug-in is embedded
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ob... Read more
Static constructor is not initialized when using IL2CPP
Reproduction steps:1. Open the attached project “StaticConstructorBug“2. Open the Test Runner (Window>General>Test Runner)3. S... Read more
[Android] IL2CPP build error occurs when method first parameter is an un...
Reproduction steps:1. Open the attached project “il2cppProject”2. Build and Run the Project for Android3. Observe the Console Window... Read more
IL2CPP build returns incorrect results when using Pointer Arithmetic
How to reproduce:1. Open the user-attached project “TestUnityProject”2. Open the “IL2CPP_pointer_arithmetic_bug_report” scene3. Clic... Read more
Error "Building Library\Bee\artifacts\Android\d8kzr\libil2cpp.so failed ...
How to reproduce:1. Open the "IN_45692" project2. Press File -> Build Settings -> Build Expected result: project builds succes... Read more
[Android] [IL2CPP] Accessing a particle system's frameOverTime.curve whe...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run the “/Assets/test.unity” Scene3. Tap the white button4. ... Read more
Build fails with console errors when Scripting Backend IL2CPP is selected
Reproduction steps:1. Open the attached “PluginsTest” project2. Build the Player (File > Build And Run) Expected result: The Buil... Read more
[IL2CPP] Built player crashes when using a structure of type Generic for...
Reproduction steps:1. Open the attached project “min.zip”2. Build And Run the project Expected result: The player doesn’t crashActua... Read more
IL2CPP unresolved externals when referencing Unity IAP ConfigurationBuil...
How to reproduce:1. Open the attached project "AdvEmpty2.zip"2. Build the project for UWP3. Open the built Solution in VS4. Build th... Read more
Player crashes on il2cpp::vm::Runtime::InvokeWithThrow when using the "w...
Reproduction steps:1. Open the "IN-47180.zip" project2. Open "Assets/Scenes/SampleScene"3. Build and Run the project Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server